FOX -
001
CURSE OF PIKACHU
TYPE: THUNDER / EFFECT
ATTRIBUTE: EARTH
LEVEL: 1
ATK: 0
DEF: 0
SUPER RARE
FLIP:
Combine this card with your opponents deck. The
deck is then shuffled. When your opponent draws
this card he / she automatically lose the game.
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FOX -
002
THE BEGINNING
TYPE: MAGIC CARD
RARE
All
cards in the graveyard, in hand and on the field
are combined with their owners decks. The decks
are then shuffled and the game is restarted, with
the current player to go first. Cards removed
from game remain removed from game. Life Points
remain unaffected.
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FOX -
003
UNRELINQUISHED
TYPE: FIEND / EFFECT
ATTRIBUTE: DARK
LEVEL: 6
ATK: 2600
DEF: 2400
SUPER RARE
This
card can be special summoned if the opponent has
"Relinquished" in play. Otherwise it
must be summoned in the normal way. When this
card attacks a monster equipping
"Relinquished" all battle damage is
calculated as if the captured monster is the
opponent's own monster. The defeated monster is
returned to the owner's hand. If this card is
destroyed in battle by another monster other than
one under control of "Relinquished" it
is removed from game.
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FOX -
004
FATAL FLOWER
TYPE: PLANT
ATTRIBUTE: LIGHT
LEVEL: 4
ATK: 1900
DEF: 100
ULTRA RARE
A
pretty delicate flower with a sweet but deadly
scent
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FOX -
005
FIELD FOREVER
TYPE: FIELD MAGIC CARD
COMMON
All
field magic cards in both players decks and in
play are removed and placed in a pile and
shuffled. The winner of a coin toss selects one
of the cards at random and this becomes a
permanent field magic card. It cannot be
destroyed until the end of the game. The rest are
removed from the game. Any cards that require
removal of the field magic card cannot be played.
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FOX -
006
CLOUD OF COMUPPANCE
TYPE: THUNDER
ATTRIBUTE: WIND
LEVEL: 4
ATK: 1200
DEF: 1900
COMMON
This
cloud disperses to evade even the most deadly
attack. It attacks using ferocious lightning.
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FOX -
007
VENGANCE
TYPE: TRAP
COMMON - RESTRICTED
Remove
5 cards from your graveyard from the game.
Discard the top 5 cards from your hand and the
top 5 cards from your opponents hand to the
graveyard. Inflict 100 points of direct damage to
your opponent for every card in your own
graveyard.
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FOX -
008
MELTDOWN
TYPE: TRAP CONTINUOUS
COMMON
All
monster cards on the field are flipped over. Any
Machine-Type monsters effects are activated and
their ATK and DEF reduced by 500 points and all
other cards are returned to their original
positions. Any equip cards are destroyed.
Machine-type cards cannot be set face down while
this card is in play.
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FOX -
009
BUG-EATER
TYPE: BEAST / EFFECT
ATTRIBUTE: EARTH
LEVEL: 2
ATK: 600
DEF: 400
COMMON
FLIP:
All face down monster cards on the opponents side
of the field are flipped over and remain in
defense position. Flip effects are not activated.
The opponent must remove all cards named
"Man Eater Bug" from the field, in hand
and in their deck and put in the graveyard.
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FOX -
010
MYSTICAL ENTRANCER
TYPE: FAIRY
ATTRIBUTE: LIGHT
LEVEL: 4
ATK: 1400
DEF: 1000
COMMON
This
fairy sings lullabies to her enemies sending them
to an eternal trance.
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FOX-011
THE PARANOID ANDROID
TYPE: MACHINE / EFFECT
ATTRIBUTE: DARK
LEVEL: 1
ATK: 200
DEF: 400
RARE
This
monster can attack you opponents Life Points
directly. Increase its ATK and DEF by 300 for
every Machine-Type monster in your deck or your
graveyard you remove from play.
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FOX-012
ERASER
TYPE: WARRIOR
ATTRIBUTE: EARTH
LEVEL: 6
ATK: 2550
DEF: 1850
COMMON
This
monster aquired his name Eraser in battle when he
erased his enemies from existence.
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FOX-013
LOGICAL PROGRESSION
TYPE: MAGIC CONTINUOUS
RARE
At
a cost of 1000 Life Points, you can upgrade the
level your opponent normal summons by 1. If your
opponent cannot tribute for Level 5 or higher
monsters the monster remains in their hand.
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FOX-014
LOGICAL REGRESSION
TYPE: MAGIC CONTINUOUS
RARE
At
a cost of 1000 Life Points, you can downgrade the
level of 1 monster you normal summon by 1.
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FOX-015
CRAZY CONTRAPTION
TYPE: TRAP
COMMON - SEMI RESTRICTED
Activate
this card when your opponent Normal or Special
Summons a monster, or takes control of one of
yours. If the total ATK of all the face-up
monsters on the field is lower than the total DEF
of all face-up monsters on the field, all
monsters under your opponents control with an ATK
higher than 500 points are destroyed.
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FOX-016
SKYFLOWER
TYPE: PLANT / FUSION
ATTRIBUTE: WIND
LEVEL: 7
ATK: 2300
DEF: 2300
COMMON
Fatal
Flower & Cloud of Commupance
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FOX-017
MYSTERIOUS MOLE
TYPE: FIEND / EFFECT
ATTRIBUTE: DARK
LEVEL: 3
ATK 600
DEF 1000
ULTRA RARE
FLIP:
Your opponent takes control of this card. It
cannot be used as a tribute for summoning. After
2 turns this monster is destroyed and the
controller of this monster takes 2000 points
Direct Damage.
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FOX-018
ANTI-GRAVITY
TYPE: TRAP CONTINUOUS
COMMON
When
your opponent activates "Gravity Bind"
all Level 5 and higher monsters on your opponents
side of the field are downgraded 2 levels. All
monsters level 4 and lower cannot attack.
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FOX-019
BLUE BABBOON
TYPE: BEAST / EFFECT
ATTRIBUTE: EARTH
LEVEL: 3
ATK: 500
DEF: 1000
COMMON
This
monster may attack Magic or Trap cards instead of
monster cards. If the target is face-up then
inflict 500 points direct damage to your
opponents life points. The attacked card is
destroyed. If the target card is face down the
card is simply destroyed.
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FOX-020
OZNIJ
TYPE: TRAP CONTINOUS
COMMON
Negate
all monster effect cards. No effects can be
activated while this card remains on the field.
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FOX-021
TROJAN HORSE
TYPE: MAGIC
SUPER RARE
This
can only be activated during your own Main Phase
1. Shift control of one Face-Down Magic or Trap
to your opponent. The card must be activated
immediately.
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FOX-022
SLAVE OF APOPHYS
TYPE: WARRIOR
ATTRIBUTE: EARTH
LEVEL 4
ATK: 1750
DEF: 1400
COMMON
This
monster was enslaved by Apophys and is loyal out
of utmost fear of punishment.
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FOX-023
RED DOLPHIN
TYPE: AQUA
ATTRIBUTE: WATER
LEVEL 4
ATK: 1800
DEF: 400
COMMON
This
creature dwells at the bottom of the ocean, and
no man has seen it and lived to tell the tale. It
attacks using ultra sound frequencies which melt
the enemies brain.
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FOX-024
GUARDIAN SPIDER
TYPE: INSECT
ATTRIBUTE: LIGHT
LEVEL 6
ATK: 300
DEF: 3000
COMMON
This
monster was created to protect from wicked
forces. The spider hides from its enemies and
when they attack it spins a web made of a
material so strong it takes the most ferocious of
attacks to break through.
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FOX-025
GUARDIAN SPIDER #2
TYPE: INSECT / EFFECT
ATTRIBUTE: LIGHT
LEVEL: 8
ATK: 1000
DEF: 4000
ULTRA RARE
This
monster can only be Special Summoned by offering
1 face-up "Guardian Spider" as a
tribute. This card remains unaffected by Magic
cards while "Luminous Spark" is in
play. If a monster attacking this card is an
effect monster, then that monster is removed from
game during the End Phase of the turn.
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FOX-026
MANIC MINER
TYPE: MACHINE
ATTRIBUTE: DARK
LEVEL: 4
ATK: 1600
DEF: 1700
COMMON
This
monster escaped from a computer game during a
freak lightning storm, and is hell bent on
revenge for its imprisonment.
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FOX-027
KILLER CAMEL
TYPE: BEAST / EFFECT
ATTRIBUTE: EARTH
LEVEL: 4
ATK: 2500
DEF: 1000
COMMON
When
attacking with this monster, roll a 6-sided die.
Multiply the result by 200 and subtract from the
ATK of this monster. If a 6 is rolled, then the
ATK remains unchanged.
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FOX-028
TOON DOLPHIN
TYPE: AQUA / TOON
ATTRIBUTE: WATER
LEVEL: 4
ATK: 1800
DEF: 400
COMMON
This
card cannot be summoned unless "Toon
World" is on the field. This card cannot
attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks.
If your opponent doesn't control a Toon monster
on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster
is on your opponent's side of the field, your
attacks must target the Toon monster.
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FOX-029
TOON FLOWER
TYPE: PLANT / TOON
ATTRIBUTE: LIGHT
LEVEL: 4
ATK: 1900
DEF: 100
SUPER RARE
This
card cannot be summoned unless "Toon
World" is on the field. This card cannot
attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks.
If your opponent doesn't control a Toon monster
on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster
is on your opponent's side of the field, your
attacks must target the Toon monster.
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FOX-030
CYBER JAR #7
TYPE: ROCK / EFFECT
ATTRIBUTE: DARK
LEVEL: 3
ATK: 1000
DEF: 750
RARE
FLIP:
All Face-down Monster cards on the field are
flipped face-up. Effects are not activated.
Remove all Effect Monsters on the field from
play. Both players then pick up (not draw) 5
cards from the top of their respective Decks and
show the cards to each other. All normal monsters
picked up are immediately Special Summoned in
Face-up Attack or Defense position. All effect
monsters picked up are removed from play. The
rest of the cards are placed in the Player's
hands.
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FOX-031
DRAWING BOARD
TYPE: TRAP / CONTINOUS
COMMON
When
activated this is treated as an Equip card. When
your opponent attacks with a Toon monster, the
attack is redirected to the monster equipped with
this card. Decrease your Life Points by 300
during each of your Standby Phases. If you
cannot, this card is destroyed.
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FOX-032
ARMAGEDDON
TYPE: MAGIC
COMMON - RESTRICTED
Destroys
all cards on the field and in both players
hands. Both players then draw 2 cards.
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FOX-033
VISION OF THE FUTURE
TYPE: MAGIC CONTINUOUS
COMMON
Roll
a 6-sided die. During the Standby Phase of the
controllers 3rd turn after this
card is activated, remove that number of cards on
the field from play. If a 6 is rolled, remove all
cards on the field from play.
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FOX-034
DICE OF GREED
TYPE: MAGIC
RARE
Roll
a 6-sided die. If a 1, 2 or 3 is rolled, then
draw that number of cards from your deck. If a 4
or 5 is rolled, then your opponent draws 1 card
from his/her deck. If a 6 is rolled, discard your
entire hand then draw 2 cards from your deck.
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FOX-035
ILLEGAL STIMULANTS
TYPE: MAGIC / EQUIP
COMMON
If
the monster this card is equippped with is an
Effect monster, this card is destroyed. This card
cannot be used to equip Level 4 or higher
monsters. Increase the ATK of the equipped
monster by 1200 points. Destroys the equipped
monster during the End Phase of the 3rd turn of
the player controlling this monster.
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FOX-036
SHADOW REALM
TYPE: MAGIC / FIELD
COMMON
This
cards name is treated as "Mystic
Plasma Zone". Increase the ATK and DEF of
all DARK monsters by 500 Points. When a non-DARK
monster is destroyed by a DARK monster, it is
removed from play.
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FOX-037
SEA OF LIGHT
TYPE: MAGIC / FIELD
COMMON
This
cards name is treated as "Luminous
Spark". Increase the ATK and DEF of all
LIGHT monsters by 500 Points. When a non-LIGHT
monster is destroyed by a LIGHT monster, it is
removed from play.
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FOX-038
VOLCANIC OCEAN
TYPE: MAGIC / FIELD
COMMON
Increase
the ATK and DEF of all FIRE monsters by 500
Points. When a non-FIRE monster is destroyed by a
FIRE monster, it is removed from play.
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FOX-039
MICRO DRAGON
TYPE: DRAGON / EFFECT
ATTRIBUTE: FIRE
ATK: 1800
DEF: 0
COMMON
You
must pay 500 Life Points to attack with this
monster. When this card attacks with an ATK that
is higher than the DEF of your opponents
Defense Position monster, inflict the half the
difference as Battle Damage to your
opponents Life Points.
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FOX-040
FIRE-BREATHING RAPTOR
TYPE: DINOSAUR / EFFECT
ATTRIBUTE: FIRE
LEVEL 4
ATK: 1900
DEF: 1000
COMMON
If
there is a non-FIRE monster on your side of the
field, this card is immediately destroyed.
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FOX-041
QUEEN OF SIRIUS
TYPE: DRAGON / EFFECT
ATTRIBUTE: LIGHT
LEVEL 5
ATK: 2100
DEF: 1400
FLIP:
Search your deck for one "Invaders from
Sirius" Trap Card and add to your hand. The
deck is then shuffled.
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FOX-042
KING OF SIRIUS
TYPE: DRAGON / EFFECT
ATTRIBUTE: LIGHT
LEVEL 6
ATK: 2450
DEF: 1400
FLIP:
This cards name is treated as "Queen of
Sirius". Search your deck for one
"Invaders from Sirius" Trap Card and
add to your hand. The deck is then shuffled.
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FOX-043
PRINCESS OF SIRIUS
TYPE: DRAGON / EFFECT
ATTRIBUTE: LIGHT
LEVEL 3
ATK: 1000
DEF: 1000
Any
Equip Card this card is equipped with is
automatically destroyed. This card cannot be
targeted by Flip effects.
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FOX-044
PRINCE OF SIRIUS
TYPE: DRAGON / EFFECT
ATTRIBUTE: LIGHT
LEVEL 3
ATK: 1000
DEF: 1000
Any
Equip Card this card is equipped with is
automatically destroyed. This card cannot be
targeted by Flip effects.
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FOX-045
INVADERS FROM SIRIUS
TYPE: TRAP / COUNTER
You
can activate this when a monster on the field is
destroyed or removed from play. Search your deck
for up to 2 "Princess of Sirius" and 2
"Prince of Sirius" and Special Summon
in Face-up Attack or Defense position. The deck
is then shuffled.
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FOX-046
SETTLERS FROM SIRIUS
TYPE: DRAGON / FUSION / EFFECT
ATTRIBUTE: LIGHT
LEVEL: 10
ATK: 4750
DEF: 4000
"Queen
of Sirius" + "Princess of Sirius"
and "Prince of Sirius" This card cannot
be targeted by Magic, Traps or Monster Effects
that specifically designate a target. If your
opponent activates "Giant Trunade",
"Raigeki" or "Dark Hole" you
may discard 1 card from your hand and 2 cards
from your deck to keep this card in play. The
deck is then shuffled.
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FOX-047
BAD KARMA
TYPE: MAGIC
This
card cannot be set or played on the field or be
discarded from your hand other than by a card
effect. If this card is discarded from your Hand
due to a card effect, draw 2 cards from your deck
then put this card on top of your deck and then
shuffle it. Your opponent must discard 2 cards at
random from their hand.
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FOX-048
KURIBOH'S SISTER
TYPE: FIEND / EFFECT
ATTRIBUTE: DARK
LEVEL: 1
ATK 200
DEF 300
This
card's name is treated as "Kuriboh".
Discard this card from your hand to the Graveyard
to negate the attack and destroy 1 opponent's
monster. This effect must be activated during
your opponents battle phase.
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FOX-049
SUPER KURIBOH
TYPE: FIEND / FUSION / EFFECT
ATTRIBUTE: DARK
LEVEL: 4
ATK: 2000
DEF: 1000
"Kuriboh" +
"Kuriboh" + "Kuriboh". Once
per turn during your opponents Battle Phase, you
may negate one opponents attack and destroy the
attacking monster. Decrease the ATK of this
monster by 300 Points each time you activate this
effect. During your Main Phase 1 you may offer
this monster as a tribute and remove it from play
to put 3 "Kuriboh" from the Graveyard
into your hand. You may Special Summon up to 2 of
these in Face-Up Defense position.
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FOX-050
GRAVEYARD BODYGUARD
TYPE: MAGIC CONTINUOUS
This
card negates all magic, traps and monster effects
that remove monsters from play.
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